using Perfect.Marshal;
using System.Xml;

namespace editor
{
namespace cfg.fight
{
[System.Serializable]
public abstract class MainAttr : Attribute
 {

    public System.Collections.Generic.List<cfg.fight.AttributeType> percentMinors  = new System.Collections.Generic.List<cfg.fight.AttributeType>();
     public System.Collections.Generic.List<cfg.fight.AttributeType> valueMinors  = new System.Collections.Generic.List<cfg.fight.AttributeType>();
     


}
}
}
